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Archive for February 2012

Thumbnail : Solar Cells + LEDs = Tricky!

Solar Cells + LEDs = Tricky!

As described in the last post, the game concept “The City” will light up LEDs (ie supply power to households  such that players must add capacity (ie build up their power plant) so they can light more LEDs.  In this way, players must manage their electricity production and distribution.  I hope that we can use [...]

February 2012
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